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What Does the Mainframe Have to Do with Pokémon Go?

By | July 14th, 2016|Agile, Agile Dev, App Development, Featured, Mainframe DevOps|

The Pokémon franchise logically mainstreaming its brand for the digital age via Pokémon Go. Mainframe software companies should mainstream the mainframe for the digital age, too.

The Impact of a Mobile First World on Modern IT Infrastructure

By | April 23rd, 2014|Agile Dev|

Everyone from early educators, bloggers, and even President Obama himself, is encouraging the general public to “write an app”. While there are an abundance of tools and interfaces at our disposal, even for the rookie programmer, an important factor to consider is determining requirements on the back-end infrastructure. The general [...]

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Performance Trends: Finding Value Amid the Hype

By | March 13th, 2014|App Performance|

At a recent event, I took advantage of having some of the world’s most notable APM experts all in one place by convincing them to be interviewed on camera. What I wanted to know was whether or not the hyped-up technology trends that we see constantly in the news were [...]

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How to Get Your Apps Google Cast™ Ready

By | February 17th, 2014|Agile Dev|

The wildly popular $35 Chromecast has seen tremendous growth, but until recently it has been limited to use with the Chrome browser and just a few mobile apps.  However, with the public release of Google Play Services 4.2 and the Google Cast API, the number of Google Cast Ready apps [...]

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Lessons Learned from A Massive Mobile Christmas

By | January 6th, 2014|Agile Dev|

It turns out that a lot of people received new Smartphones and Tablets as Holiday gifts this year. Christmas 2013 was the single biggest day for mobile activity on the web to date, setting a trend that will continue into 2014. IBM’s Digital Analytics Benchmark recorded some astounding figures this [...]

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Apple’s new iOS 7 has arrived for the Enterprise

By | November 13th, 2013|Agile Dev|

Past releases of Apple’s iOS, the operating system that powers iPhones and iPads, have notoriously been anti-Enterprise. Then focus has been the consumer. The release of iOS 7 is a marked changed for Apple. There are now some interesting features in iOS 7 that IT groups will like, such as: [...]

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7 Ways to Support Your Holiday Sales with Mobile Strategies

By | November 6th, 2013|Agile Dev|

After a disappointing sales season this fall for Victoria’s Secret, Costco, and American Apparel, among other merchants, the stakes are high for retailers heading into the crucial holiday shopping season. While it’s difficult to predict which retailers will reign supreme during the most crucial selling time of the year, one thing is [...]

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Apple Releases iOS7 – Now You Need to Change Your Apps

By | October 16th, 2013|Agile Dev|

Apple released that latest version of the mobile operating system, iOS7, on September 21st. Many of the of 700 million iPhones, iPod Touches and iPads were eligible for the free upgrade. It turns out that lots of people wanted to jump to the latest software from Apple. In three weeks [...]

Inside a Hackathon – #HackTheMuseum at The Henry Ford Museum

By | July 31st, 2013|Agile Dev, App Development|

What does M&M’s, Red Bull, laptops and APIs all have in common? A hackathon! This last weekend, during the annual Detroit Maker Faire, The Henry Ford museum ran it’s first hackathon and I had the honor of being a judge. Hackathons are common sights at events like Maker Faire, and [...]

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Push Button Development

By | May 22nd, 2013|App Development|

We accept that touch interfaces are already a part of the application user experience.  We like using them most of the time, and so we might be considering whether to design them into our own application development projects.  Perhaps there is a logical and intuitive reason that begs for a [...]

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Microsoft Surface Pro: Early Returns Are In

By | April 8th, 2013|Agile Dev|

It’s only been available for a few weeks, yet the pundits and technorati agree:  MS Surface Pro has some miles to go in its quest to carve out significant market share in the brutally competitive tablet marketplace.   The Surface Pro marketplace may be a little soft, too, in the form [...]

Raspberry Pi Hits US & Makers

By | April 5th, 2013|Tech Talk|

Attribution: bytemyvdu When was the last time someone offered you $25 for that Pentium III laptop you’re keeping in the basement?   (You were sure it would become a valuable antique).  On a similar note, when was the last time you could buy a state-of-the-art, credit-card-sized single-board computer  for [...]

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Aggressively Mobile, Social, and Inclusive: Telehealth and Communities of Care

By | March 22nd, 2013|Agile Dev|

We recently wrote about patient engagement and the leading role that technology, and mobile technology specifically, is playing in helping this approach to telehealth come to fruition.  Patient engagement has been increasingly singled out as providing perhaps the best chance for improving patient care quality while controlling costs. While it’s [...]

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Tweet Twice, Call Me In The Morning

By | March 11th, 2013|Agile Dev|

People are not their diseases. This fundamental shift in attitude within the treatment community has the potential to drive a massive shift to more fully engage patients in their own care, while promoting the tremendous technological innovation that will enable development of more complex, natural, and meaningful social communications tools.   [...]

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Welcome to the Cord Cutter Nation

By | March 5th, 2013|Tech Talk|

Watching TV on Tablets Where do we watch TV? Turns out, not so much in the living room. At the end of February Nielsen, the company who rates how much TV we watch per household, announced that they are going to start including Smartphones and Tablets as part [...]

“I’ve Fallen and I Can’t Get Up” – A Case for Mobile Medical Devices

By | February 20th, 2013|Agile Dev|

Words fail us when we begin to describe the concept of wearable mobile medical devices.  Going back to the bad old days, it could mean backpack sized devices for monitoring and reporting cardiac information like blood pressure, blood sugar, and digestive functions.  A little later on, with the advent of [...]

The Race to 50 Million

By | February 19th, 2013|Tech Talk|

There is a magic number that means a product has reach mass adoption. It's 50 million. At 50 million you have a lot of people to sell too. So, the question is this: how long does it take for you to release a solution that can reach 50 million users? [...]

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Beyond the iPhone

By | February 12th, 2013|Agile Dev|

When does a phone stop being a phone? When it becomes a hub to your connected world. Over the weekend a new set of rumors from New York Times and the Wall Street Journal released stories of a potential iWatch coming from Apple. OK, we know this is rumor but the story sheds light [...]

Bricks ‘n Clicks: Mobile Devices Empower Consumers, “Showrooming” Trends

By | February 4th, 2013|Agile Dev, Tech Talk|

Are you “that guy” (or “gal”)?  You know the one with tablet computer (or a smart phone) in the store comparing product prices, features, availability, shipping, taxes?  Do you delight in running circles around the hapless associate who can’t seem to command the same volume of intelligence about the product [...]

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“The Next Insanely Great Thing” – Mobile Performance Support

By | January 9th, 2013|Agile Dev|

The (now legendary) Steve Jobs will forever be credited as the inspiration for the now-familiar phrase “The Next Insanely Great Thing” in a Wired interview in 1996.  It would later become his trademark in various venues, first as he oversaw the launch of new technology developed by NeXT Computer, and [...]

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